“The Lego Movie” premiered last Friday and made $69 million in its opening weekend, giving
it the largest debut of the year so far. Yet only 10 years ago, the company was on the brink of
bankruptcy, and such a massive undertaking (let alone a successful
one) would have been out of the question.
When Jorgen
Vig Knudstorp came in as Lego CEO in 2004, the company was struggling to give
consumers what they wanted and effectively manage costs. Knudstorp finally
brought fiscal responsibility to the Danish toy maker. He also tried something
novel — handing over creative direction to the core fans of the brand.
It worked.
Creativity combined with smart management ultimately saved the company.
Lego
Designer Mark
Stafford, a fan who was recruited to help rethink the company’s
products, recently took to Reddit to share some of the
behind-the-scenes details of the turnaround.
When
Stafford attended an AFOLCon (Adult Fans of Lego Convention) event in the
United Kingdom a couple years ago, he heard Lego’s chief marketing officer Mads
Nipper speak about the terrible period between 1999 and 2003. Stafford writes
of it:
The LEGO
company at that stage had no idea how much it cost to manufacture the majority
of their bricks, they had no idea how much certain sets made. The most shocking
finding was about sets that included the LEGO micro-motor and fiber-optic kits
— in both cases it cost LEGO more to source these parts then [sic] the whole
set was being sold for — everyone of these sets was a massive loss leader and
no one actually knew.
Stafford
continues:
This was
combined with a decision to ‘retire’ a large number of the LEGO Designers who
had created the sets from the late 70′s through the 80′s and into the 90′s and
replace them with 30 ‘innovators’ who were the top graduates from the best
design colleges around Europe. Unfortunately, though great designers they knew
little specifically about toy design and less about LEGO building. The number
of parts climbed rapidly from 6000 to over 12,000 causing a nightmare of
logistics and storage and a huge amount of infrastructure expansion for no gain
in sales. Products like Znap, Primo, Scala and worst; Galidor all came out of
this period.
That
“Galidor” series he mentions with such disdain was based off a kid’s show of
the same name. It involved so many new parts exclusive to each individual set
that it resulted in awkward kits that did not comfortably fit into the Lego
brand.
Stafford
considers the Galidor series to be Lego’s biggest failure.
The only
reason Lego survived during this difficult time was due to the success of the Bionicle and “Star Wars” series. The first “Star
Wars” Lego kits launched in 1999 and represented the company’s first foray into
licensed series, many of which became integral to the company, as this infographic from Wired illustrates. But Lego
could not survive on several big sellers alone.
Knudstorp, a
former McKinsey consultant, took charge of the foundering company in 2004 and
immediately got to work. Stafford explains:
Jorgen Vig
was put in charge, he made the hard call and made redundancies, they slashed
the number of parts down to 6000 (a figure that has grown, but we’re still
below well below the 2003 total) — the company reorganized and analyzed all
costs, design was finally linked to manufacturing cost and re-focused on the
core business of making construction sets. The unprofitable LEGO Computer games
business was shut down. (Some of these guys returned to the UK and started
their own company called Travellers Tales, they then licensed the LEGO computer
game business and freed from LEGO management (who know nothing about computer
games) they still make the LEGO computer games today — making good money for
all involved — including LEGO.)
After
consolidation and streamlining, Knudstorp led a charge to put creative control
into the hands of hardcore fans of the brand rather than in those of top
designers who had skills but lacked a real understanding of Lego’s history. The
company held its first designer recruitment workshop in Sept. 2006. Writes
Stafford:
I was one of
the 11 designers hired at that time, new managers were in place in the Design
building, all developed inside the company, these guys loved the product, they
knew the customers as they had grown up playing with LEGO and they had ideas
that had been restrained for years. They hired several kid focused design
graduates and a few AFOLs (adult fans of LEGO), of which I was one.
Stafford is
one of the designers of the “Legends of Chima” series, which has an
accompanying animated television show. The kits feature plenty of new parts and
characters but never venture beyond the classic Lego “feel” that designers like
Stafford helped bring back to the brand.
For me it’s
been an absolutely fantastic seven years so far and I see all of the work and
principles these guys have created as the message of The LEGO Movie, it’s not
just a toy, it’s a tool for creation and imagination and getting LEGO bricks
into the hands of kids is the only aim of everything we do. I’m so proud of
being even a tiny bit involved in it!
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